this post was submitted on 26 Mar 2024
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Programmer Humor

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Gamedev is Easy (programming.dev)
submitted 2 years ago* (last edited 2 years ago) by JPDev@programming.dev to c/programmer_humor@programming.dev
 

Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[–] Fades@lemmy.world 1 points 2 years ago* (last edited 2 years ago) (1 children)
[–] SmilingSolaris@lemmy.world -1 points 2 years ago

Lower effort reply

[–] asterfield@lemmy.world -1 points 2 years ago

This code is going to make me have a stroke. What language is this? Why does the game object have an internal bug tracker implementation? Does the game force itself into wishlists? If yes, why stop at 7000?

I know I shouldn’t get so mad at a random internet joke but this one makes me twitchy.

[–] leaky_shower_thought@feddit.nl -1 points 2 years ago
@platform('engagement')
game.Release().then(ninjaNFTandMTXDLC);

are you feeling it Mr. Crabs?