this post was submitted on 17 Aug 2025
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[–] victorz@lemmy.world 51 points 10 hours ago (2 children)

Good time to delete my PayPal. πŸ‘Œ

[–] spankmonkey@lemmy.world 18 points 9 hours ago (1 children)

I thought that my account was deleted years ago, but recently found out it still existed.

Deleted now!

[–] victorz@lemmy.world 7 points 9 hours ago (1 children)

I haven't used mine in several years, also deleted now 😁

[–] Fredselfish@lemmy.world 4 points 8 hours ago (1 children)

Wish I could but Patreon uses it, and it's the only way to pay with them.

[–] victorz@lemmy.world 3 points 7 hours ago (3 children)

Wow, really. That's pretty crummy.

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[–] wabafee@lemmy.world 59 points 11 hours ago (20 children)

Perhaps it's time Valve get into its own payment business.

[–] dan1101@lemmy.world 25 points 10 hours ago

I expect the established banking/credit card industry is not likely to let Valve into their systems just to circumvent their restrictions. Vabve would need to be able to validate Visa/Mastercard/Discover etc cards issued by any any bank and be able to credit/debit them.

[–] Redex68@lemmy.world 20 points 10 hours ago

The problem is that if you make a PayPal equivalent, you're still beholdent to MasterCard and Visa since you need them for people to actually add money to their account, and if you want to make a direct competitor to MasterCard and Visa, that's basically impossible without government support because they're way too entrenched, why would a business support a random new payment method that nobody is using yet.

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[–] threeonefour@piefed.ca 64 points 12 hours ago (2 children)

For all the people saying Valve should become their own payment processor. PayPal employs 24,000 people. Visa employs 31,000. Mastercard employs 35,000. Valve employs 400. They're not going to 60x their employee count anytime soon.

[–] 3abas@lemmy.world 26 points 10 hours ago

PayPal/Visa/MasterCard do way more than just payment processing for one company.

Valve wouldn't need 25,000 employees just to process payments for their own platform.

[–] jbloggs777@discuss.tchncs.de 39 points 11 hours ago (2 children)

They could do it with significantly fewer people, for themselves and even for GOG, Itch and potentially others. Their use-case is digital payments for games, which is limited in scope and risk. PCI and compliance is a PITA, but manageable.

[–] Nighed@feddit.uk 10 points 10 hours ago* (last edited 7 hours ago) (1 children)

Is it a payment processor problem, or a card issuer problem though?

[–] jbloggs777@discuss.tchncs.de 9 points 8 hours ago

It sounds like some payment processors are treating mastercard's contractual requirements as a hard risk in this case - maybe it's justified, maybe not. Try getting corporate lawyers to be risk averse in the finance world. Mastercard doesn't seem to want to soften their wording but talks platitudes in public statements. Shrug.

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[–] Kyrgizion@lemmy.world 152 points 16 hours ago (2 children)

Meh. Paypal deserves everything bad that happens to it. Barely used it in the last few years. Definitely do NOT keep funds on there unless you're okay with just losing them.

[–] tal@lemmy.today 59 points 15 hours ago (6 children)

I mean, I don't want to keep funds in PayPal, but they make a good proxy for a credit card.

Credit card POS systems permit for me to do (reasonably, lack a trusted display or input mechanism) secure transactions. But I can't do that with my computer


I don't have a way to use a smartcard reader and purchase things online. I have to send my actual credentials to a vendor and trust that they're treating them securely.

But if you use PayPal to pay at a vendor and then send that payment to a credit card, you avoid the security problems inherent to direct personal use of credit cards.

I'm not comfortable sending credit card data to sketchy-looking sites. With PayPal, worst case they don't send me whatever I paid for.

[–] Retro_unlimited@lemmy.world 12 points 10 hours ago

Use a virtual card like the ones from privacy. You can select if it’s a one time payment or a monthly payment and set limits.

It saved me many times from companies charging me way more than I agreed to. (Bought a phone and never activated it, they tried to charge me $150 the next year, but I used a virtual card!)

[–] orclev@lemmy.world 10 points 10 hours ago

Look into the Privacy app (kind of a terrible name honestly). It's effectively a Paypal type system but one that issues CC numbers for each vendor or transaction and allows you to easily audit and manage them. It's not perfect, but it's a hell of a lot better than Paypal.

[–] JordanZ@lemmy.world 29 points 15 hours ago (2 children)

You should see if any of your credit cards allow you to make virtual credit cards. I can make an entirely new card with a unique number, expiration and code then lock/delete them or even restrict them to the first retailer they’re used at. I have like a dozen virtual cards that only work at a single retailer and lock them all until I need to use them. While locked all attempts to use them are declined.

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[–] FaceDeer@fedia.io 14 points 15 hours ago

Long ago, I used to work for a small business that did most of its sales through eBay using PayPal. They were the single biggest impediment to our business, yoinking money away at the slightest excuse. It seemed like they just lived to screw us over.

[–] woelkchen@lemmy.world 24 points 12 hours ago (1 children)

The funny thing is that because Master Card is too afraid to actually accept any responsibility, using Master Card directly is still an option:

That means Master Card-powered PayPal Card should work.

[–] floo@retrolemmy.com 8 points 10 hours ago

This sort of situation is exactly why I got a PayPal card 18 years ago when they first started offering it.

[–] RedGreenBlue@lemmy.zip 35 points 13 hours ago

So paypal is unreliable, is the takeaway.

[–] Pringles@sopuli.xyz 80 points 16 hours ago (12 children)

If digital payments are becoming a service problem, Steam might develop their own.

[–] Truscape@lemmy.blahaj.zone 44 points 15 hours ago (4 children)

I actually think ramping up their gift card distribution to more countries might be more effective imo, since people have access to cash or payment systems at physical stores.

[–] teuniac_@lemmy.world 23 points 13 hours ago (2 children)

Tbh I could not be arsed to go somewhere to buy a gift card to then use it. I'm more likely to use another platform to buy a game.

It’s not that I don’t have values. I just don’t feel strongly enough about using Steam to make that trip just for a gift card.

Digital gift cards would be okay though.

[–] WhyJiffie@sh.itjust.works 3 points 8 hours ago (1 children)

you don't have to make a trip just for that. you can just visit the shop next time you're nearby.

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[–] Sam_Bass@lemmy.world 4 points 10 hours ago

Is PayPal still a musk toy?

[–] jeena@piefed.jeena.net 37 points 16 hours ago (3 children)
[–] comador@lemmy.world 69 points 16 hours ago

Paypal changed banks and cannot accept currencies from most countries, resulting in the failures Steam is seeing. Source:

https://cdn.mos.cms.futurecdn.net/bpXXUDhPvYgsNn4SsrcdwD-1200-80.jpg

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[–] tal@lemmy.today 23 points 16 hours ago* (last edited 16 hours ago)

"In early July 2025, PayPal notified Valve that their acquiring bank for payment transactions in certain currencies was immediately terminating the processing of any transactions related to Steam. This affects Steam purchases using PayPal in currencies other than EUR, CAD, GBP, JPY, AUD and USD," the message states.

"We hope to offer PayPal as an option for these currencies in the future but the timeline is uncertain.

There are currency conversion services all over the world that manage to do this. How hard can it possibly be to partner with an existing service to do the conversion as part of a transaction?

EDIT: I guess it's possible to do the conversion yourself and have a bank account in one of those currencies to use to do PayPal, so the practical impact is probably limited, but still. PayPal's whole point is to facilitate moving funds from Point A to Point B. You've got one job here, guys.

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