this post was submitted on 19 Sep 2025
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you're ignoring the $2,000,000 in training costs from sr devs and mistakes.
if you want to get serious about cost effectiveness, Jr devs should pay to work at a job.
keep in mind, you fuck up a steak at a cooking job you're out the cost of the meal + time.
you fuck up a DB after a schema change you're out thousands if not millions of dollars in outages, SLAs, and sales.
still want to use revenue as a compensation performance metric?
To be fair, if a jr dev has enough acesss to screw a prod db from a schena update, then the issue is with the seniors and managers who did not set up the appropriate guard rails to prevent that.
you understand how that proves my point, right?
What? Where?
Idk, I've worked with recent grads where their work likely did bring in > $100k in a year. Maybe only took a month to get up to speed. Commits from all devs should be reviewed, and all code should be tested before pushing to prod, so those catastrophic costs should rarely be a problem. We had a good relationship with professors at a local university, and they'd send us their top students. The students would work with us for a while before usually getting picked up by big tech.
Pretty sure my work right out of college brought the company around $300k the first year (wrote the firmware for an electronic control board mostly by myself, which allowed the company to secure a large contract).
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