this post was submitted on 14 Aug 2025
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Yeah let’s use a union of a boolean and null to represent role, something that inherently represents more than two (…or three, I guess) different values, as opposed to something like an integer.
Even if the name is clearly misleading in this specific case, the entire choice of using a bool here is just bad because it’s almost guaranteed you’re going to expand on that in future and then you’ll just have to entirely rewrite the logic because it simply can’t accommodate more than two values (or three with the null union… 🙈), while it gives absolute zero benefits over using something more reasonable like an integer to represent the roles, or in this case, admin, not-admin and guest. Even if you’ll end up with just admin, non-admin and guest, the integer would still work great with no disadvantages in terms of amount of code or whatever. Just increased legibility and semantical accuracy.
Not to mention that there’s zero reason to combine the state of being logged in and the role in which you’re logged in in one variable… those are two different things. They will remain two different things in future too…
I mean they’re already chaining elseifs (basically matching/switching, while doing it in an inefficient way to boot 🥴) as though there were an n amount of possible states. Why not just make it make sense from the start instead of whatever the hell this is?
This is quite reasonable, aside from the variable name which should be
isAdmin
. A user either is an admin, or isn't. Unless we don't know, then it's null. You are correct this is bad if the point was to represent roles, but it's not supposed to.Admin is a role though, was my point. And besides, if you check for three different states, and you decide to go with a boolean to represent that, I really find it hard to believe anyone would think it reasonable. It’s valid and it’s practical, but can you really say it’s reasonable?
I don’t do typescript, but wouldn’t a union of a null and a bool be just more resource intensive than simply using an unsigned byte-sized integer? I struggle to find reasons to ever go for that over something more reasonable and appropriate for what it attempts to represent (3 distinct states as it stands, and likely in future more than just 3 when they have a need for more granularity, as you’d often do with anything you’d need an admin role distinction in the first place), but likely I’m just not familiar with ts conventions. Happy to hear the reasoning for this though.
My preferred way of modelling this would probably be something like
role: "admin" | "regular" | "logged-out"
or
type Role = "admin" | "regular";
role: Role | null
depending on whether being logged out is a state on the same level as being a logged-in (non-)admin. In a language like Rust,
enum Role {Admin, Regular}
instead of just using strings.
I wouldn't consider performance here unless it clearly mattered, certainly not enough to use
role: number
,which is just about the least type-safe solution possible. Perhaps
role: typeof ADMIN | typeof REGULAR | typeof LOGGED_OUT
with appropriately defined constants might be okay, though.
Disclaimer: neither a professional programmer nor someone who regularly writes TypeScript as of now.
Yeah obviously with constants for the set roles per value. Some languages call them enums, but the point is that what we pass and use is always still the smallest integer type possible. With the extra bonus that if the roles ever become composable, the same value type would likely suffice for a burglar and only thing needing refactoring would be bitshifting the constants.
But anyway, this turns out to be the weirdest hill I find myself willing to die on.