this post was submitted on 19 Aug 2025
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[–] merc@sh.itjust.works 2 points 6 hours ago

I think storyboards is a great example of how it could be used properly.

Storyboards are a great way for someone to communicate "this is how I want it to look" in a rough way. But, a storyboard will never show up in the final movie (except maybe fun clips during the credits or something). It's something that helps you on your way, but along the way 100% of it is replaced.

Similarly, the way I think of generative AI is that it's basically a really good props department.

In the past, if a props / graphics / FX department had to generate some text on a computer screen that looked like someone was Hacking the Planet they'd need to come up with something that looked completely realistic. But, it would either be something hand-crafted, or they'd just go grab some open-source file and spew it out on the screen. What generative AI does is that it digests vast amounts of data to be able to come up with something that looks realistic for the prompt it was given. For something like a hacking scene, an LLM can probably generate something that's actually much better than what the humans would make given the time and effort required. A hacking scene that a computer security professional would think is realistic is normally way beyond the required scope. But, an LLM can probably do one that is actually plausible for a computer security professional because of what that LLM has been trained on. But, it's still a prop. If there are any IP addresses or email addresses in the LLM-generated output they may or may not work. And, for a movie prop, it might actually be worse if they do work.

When you're asking an AI something like "What does a selection sort algorithm look like in Rust?", what you're really doing is asking "What does a realistic answer to that question look like?" You're basically asking for a prop.

Now, some props can be extremely realistic looking. Think of the cockpit of an airplane in a serious aviation drama. The props people will probably either build a very realistic cockpit, or maybe even buy one from a junkyard and fix it up. The prop will be realistic enough that even a pilot will look at it and say that it's correctly laid out and accurate. Similarly, if you ask an LLM to produce code for you, sometimes it will give you something that is realistic enough that it actually works.

Having said that, fundamentally, there's a difference between "What is the answer to this question?" and "What would a realistic answer to this question look like?" And that's the fundamental flaw of LLMs. Answering a question requires understanding the question. Simulating an answer just requires pattern matching.