this post was submitted on 10 Aug 2025
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Rust doesn't have "safe" and "unsafe" modes in the sense your comment alludes to.
You can just do the little unsafe thing in a function that guarantees its safety, and then the rest of the code is safe.
For example, using C functions from rust is unsafe, but most of the time a simple wrapper can be made safe.
Example C function:
In rust, you can call that function safely by just wrapping it with a function that makes sure that
length
is always the size ofarray
. Such as:Even though
unsafe
is used, it is perfectly safe to do so. And now we can callrust_arraysum
without entering "unsafe mode"You could do similar wrappers if you want to write your embedded code. Where only a fraction of the code is potentially unsafe.
And even in unsafe blocks, you don't disable all of the rust checks.