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Moderator Guidelines
Moderator Guidelines
- Don’t be mean to users. Be gentle or neutral.
- Most moderator actions which have a modlog message should include your username.
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- Ask another mod to take over cases you struggle with, if you get tired, or when things get personal.
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- First warn users, then temp ban them, then finally perma ban them when they break the rules or act inappropriately. Skip steps if necessary.
- Use neutral statements like “this statement can be considered transphobic” rather than “you are being transphobic”.
- No large decisions or actions without community input (polls or meta posts f.ex.).
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- Remember you are a voluntary moderator. You don’t get paid. Take a break when you need one. Perhaps ask another moderator to step in if necessary.
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Diablo iii was the last time I bought something by blizzard I think
Diablo II was the last time I bought something by Blizzard. When they launched WoW I found it absurd that you had to buy the game and still pay a monthly fee to play.
WoW was not only a game but also an online service. That was a big deal at that time.
Yeah, I used to play Diablo II online and Ultima Online as well (other friends would play Tibia), all of these were created for online multiplayer as well, that's why I thought WoW was bullshit... nowadays I understand the difference in server costs (Diablo II they basically just hosted a lobby and your character data, the game instance would run on the player's computer and not their server, but the other two games hosted all their realms 24/7 with thousands of players simultaneously, the difference is that WoW were hundreds of thousands to millions).
I played wow for way too long. Got into it and my undiagnosed at the time ADHD just couldn’t handle it. At least I ended up burning out on it with enough time to not fail college 😜
I already bought my microwave, what is this so-called "electricity bill" I keep getting sent?
Poor analogy, Blizzard didn't pay my internet bill, and all previous games you could play online just by buying the game. Diablo II had a single player but it was created for online multiplayer, and you didn't need to pay a monthly fee.
You're comparing a MMO against a lighter sessions based multiplayer.
There's a fundamental difference in the scale.
Ultima Online and Tibia were MMOs with persistent worlds with thousands of players at the same time and no monthly fee as well :)
But I already addressed it here: https://lemmy.dbzer0.com/post/61742119/23805954