this post was submitted on 03 Jan 2026
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Memes

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Post memes here.

A meme is an idea, behavior, or style that spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme.

An Internet meme or meme, is a cultural item that is spread via the Internet, often through social media platforms. The name is by the concept of memes proposed by Richard Dawkins in 1972. Internet memes can take various forms, such as images, videos, GIFs, and various other viral sensations.


Laittakaa meemejä tänne.

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[–] BroBot9000@lemmy.world 59 points 2 weeks ago

Missing micro transactions and battle pass ads

[–] Honytawk@lemmy.zip 39 points 2 weeks ago (2 children)

Funny, since the "then" also features handholding in the form of a giant banned with "checkpoint" on it.

This also doesn't take into account how much more complex games have become.

Compare Super Mario to something like God of War. "Walk to the right" to "explore vast environments". And even those games are average.

[–] Zorque@lemmy.world 18 points 2 weeks ago

Games back then also had to fit on a specific chip in the cartridge. A lot of them would probably have had a lot more fluff if they had more space to put it on.

[–] fascicle@leminal.space 9 points 2 weeks ago

I think there is just way more games now so you can pick a game back then and find a bad game to compare it to now, but there are also tons of really good similar games now you just have to sort through so many

[–] prettybunnys@piefed.social 28 points 2 weeks ago (2 children)

Games have become more gamified.

[–] NigelFrobisher@aussie.zone 7 points 2 weeks ago (1 children)

It’s true. When people talk about gamification they’re actually talking about systems that were added to games to make them feel more like a job - e.g. Collect 100 badges, log on every day, use the shop.

[–] prettybunnys@piefed.social 1 points 2 weeks ago

The game is the game

[–] Almacca@aussie.zone 20 points 2 weeks ago

They used to put all that stuff in the manual because there wasn't room on the cartridge.

[–] Goun@lemmy.ml 20 points 2 weeks ago (1 children)

No arrows? Literally unplayable

[–] QuentinCallaghan@sopuli.xyz 11 points 2 weeks ago

And the modern game has no yellow paint, unlike the old one. How can you know where to go????

[–] SGforce@lemmy.ca 19 points 2 weeks ago

Missing quite a few ui elements. Glowing highlights, boxes, circles, arrows, bullshit

[–] starik@lemmy.zip 15 points 2 weeks ago (2 children)

Rose colored glasses. Go back and play one of those old games today. When you get bored, RDR2, Elden Ring, and Super Mario Odyssey will be waiting for you.

[–] Hawk@lemmy.dbzer0.com 6 points 2 weeks ago (2 children)

Meh, I put aside RDR2 pretty quickly, hate the constant tutorials and hand holding.

I've got a lot more hours in many retro games tham RDR2 or Elden Ring

[–] starik@lemmy.zip 2 points 2 weeks ago

Modern games are so complicated, they really need the tutorials to tell you about each system at least once. The tutorials usually stop after every system has been introduced. The alternative is just as frustrating; not enough tutorials, and people complain that they have to comb through fextralife or come to Reddit for sometimes conflicting information.

The issue isn’t tutorials or handholding, it’s complexity. Some people find complexity annoying or even anxiety-inducing. For others, the complexity is what keeps the game engaging hours after they’ve mastered all the systems.

Thankfully, they still make simple retro games too, so there is something for everyone.

[–] its_kim_love@lemmy.blahaj.zone 1 points 2 weeks ago

My biggest issue with RDR2 was the inconsistent buttons. Sometimes E is interact. Sometimes it's X. Usually jump is space but when you're supposed to jump for a mission flag it's F. Nothing is intuitive.

[–] Zangoose@lemmy.world 2 points 2 weeks ago (1 children)

I hate to break it to you but Mario Odyssey is 8 years old and RDR2 is 7 years old. Those definitely don't qualify as "now" games on a timeline. Elden Ring gets a pass because of the DLC but it's also 4 years old.

That being said, there are plenty of good games that came out this year. Most of them aren't AAA though.

[–] starik@lemmy.zip 1 points 2 weeks ago

Don’t feel bad, I already knew they were several years old. But they definitely qualify as new in the context of the post we are discussing.

[–] callouscomic@lemmy.zip 13 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

And if it's Horizon Forbidden West:

Aloy out loud half a second after arriving: "I bet if I press the jump button while running, I can jump that gap."

[–] olafurp@lemmy.world 4 points 2 weeks ago

This is such an immersion breaking aspect of modern games and an absolute garbage approach. They're idea is to not break the "flow" for the action players but for players that like puzzles it's absolute horror. They just need to add during new game a "Puzzle hints" menu with Normal, Low and None.

"That rock looks fragile", "Have you seen the rock next to the windmill? It has cracks in it", "What if we shoot the rock with the ballista?" at those points I just want a "Shut up" option.

If I can't figure out the puzzle myself it removes all satisfaction from solving it. I want to be confused, open up a journal that I need to skim through to get relevant information and then put the pieces together.

[–] shalafi@lemmy.world 3 points 2 weeks ago (1 children)
[–] starik@lemmy.zip 6 points 2 weeks ago (1 children)

She doesn’t break the fourth wall or mention buttons, but she does start yapping if you don’t solve the “puzzle” immediately. It’s presented as her thinking out loud to herself, but it’s telling you what to do. In God of War, it’s Atreus telling Kratos how to solve the puzzles.

[–] FooBarrington@lemmy.world 4 points 2 weeks ago

The first few photons of a new puzzle hit Kratos' retinas

Atreus: "You stupid fuck, why isn't that geyser frozen already?!"

[–] MITM0@lemmy.world 1 points 2 weeks ago (1 children)

Hold up didn't Lara croft from the classics did the same ?

[–] purplemonkeymad@programming.dev 1 points 2 weeks ago

Was there not a option to turn off the hints on some of them? So she wouldn't tell you the solution. (I may also be thinking of another game.)

[–] MonkderVierte@lemmy.zip 10 points 2 weeks ago (1 children)

This is old. Games aren't all brown mush anymore.

[–] SaraTonin@lemmy.world 4 points 2 weeks ago

Yeah, the whole “achievement unlocked” thing is from when Flash games were king

[–] tigeruppercut@lemmy.zip 10 points 2 weeks ago
[–] its_kim_love@lemmy.blahaj.zone 9 points 2 weeks ago

And when you die once it asks if you'd like to skip the bird.

[–] ArfArfWoof@europe.pub 8 points 2 weeks ago (1 children)

My youth good, your youth bad.

[–] shalafi@lemmy.world 5 points 2 weeks ago (1 children)

There's probably some social commentary to be made about games being simpler, brighter, single-player and less hand-holdy, but "generation war!" this isn't.

[–] ArfArfWoof@europe.pub 2 points 2 weeks ago

During my youth the world was a better place because I wasn't aware of the badness. Now I am aware of it but not the fact that it was always there.

[–] prole@lemmy.blahaj.zone 8 points 2 weeks ago

This shit is so tired. There are tons of amazing modern games that look more like the first pic.

[–] Dyskolos@lemmy.zip 7 points 2 weeks ago (1 children)

Yeah what's wrong with games being easier (where u can mostly hide all extra help)?

I grew up with super hard games that took months to complete and it was OK. We didn't know better and there only was one game every some months. Now there are 500 new games every day and I've grown out of competition seeking. Beside other modern shit like micro transactions and such, I really am fine with extra hints in games.

For all those who love artificial difficulty there are tons of souls like, which are hard for the sake of being hard.

[–] shalafi@lemmy.world 2 points 2 weeks ago (1 children)

There's a lot more going on here than hints. It's a nicely layered comic, quite clever.

[–] Dyskolos@lemmy.zip 0 points 2 weeks ago* (last edited 2 weeks ago)

I didn't say it was not a good comic. It is indeed clever. But besides the multiplayer (And hence being online) and the achievo (and possibly the color of the player), I only see difficulty-related things.

[–] halvar@lemy.lol 6 points 2 weeks ago (2 children)

wait why did the dude become black

[–] chatokun@lemmy.dbzer0.com 10 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

Racism. They don't like all the black people in games now

(But you knew that and were just pointing it out more cleverly than I)

[–] Ephera@lemmy.ml 4 points 2 weeks ago

My personal interpretation was the guy is just overly tan and potentially covered in mud, because he's so tough and runs around on battlegrounds all day long.

Well, and the color palette is gray-brown in general, because we had an abundance of those, especially military shooters in the early HD era.

But yeah, who knows, could also be that the post originated from 4chan or the like and is just racist.

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[–] 5714@lemmy.dbzer0.com 4 points 2 weeks ago

gamer problems

[–] tatann@lemmy.world 4 points 2 weeks ago

On the other hand, every RPG now wants to be a soulsborne

[–] Radiant_sir_radiant@beehaw.org 3 points 2 weeks ago

You can tell the 'now' screenshot is fake because in reality the ground after the spikes would have been part of some pricey 'premium' DLC package.

[–] Korhaka@sopuli.xyz 3 points 2 weeks ago

5000 gold for an hour double jump height

[–] SolarPunker@slrpnk.net 3 points 2 weeks ago

Original vs Remake

[–] Ephera@lemmy.ml 3 points 2 weeks ago* (last edited 2 weeks ago)

Earlier today, I signed up to a service and immediately got the "Become a member" badge.

Well, and I had signed up to upvote an existing post, so I also got the "Team player" badge in the same moment, for that singular upvote I had made...

[–] apotheotic@beehaw.org 2 points 2 weeks ago

Really cool to just be racist for no reason

[–] capuccino@lemmy.world 2 points 2 weeks ago

the crow should be yellow