The AD&D "Gold Box" games from SSI Inc. stored game text in 6-bit encoding. The first one of these I played was "Champions of Krynn" and the PC release came on 4 360k 5.25 dsdd floppy disks. They actually needed the packing in those days, and couldn't afford to spent cpu cycles or ram on built in compression.
I remember opening up the game data files in a file viewer (maybe pc-tools?) and being confounded by the lack of text in the files.
deltapi
joined 2 years ago
Laughing so hard as to cause abdominal cramping
Has been for a very long time. I quit watching his video after I saw him post a thing that was going on and on about the superiority of the product in his left hand over the right, and how much faster it was and blah blah blah.
Both products were bandwidth limited by the PCI bus and there was no advantage to the expensive one he was hawking.