this post was submitted on 16 Aug 2025
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[–] zarkanian@sh.itjust.works -1 points 13 hours ago (3 children)

Doom had multiplayer. It didn't have chat, though.

[–] umbraroze@slrpnk.net 3 points 4 hours ago

Doom did have text chat, much in the same vein as Quake later on.

However, Doom originally didn't have TCP/IP, it only supported IPX/SPX networking on LANs. (Though, why use chat when you can yell.) It also supported point to point modem connections, for which the text chat was probably useful. Later versions of Doom and all modern source ports support TCP/IP though.

[–] Blue_Morpho@lemmy.world 8 points 12 hours ago

I'm pretty sure it did. Used to play on an ipx network we setup at work just for it. I even got it working over tcpip using ipx tunneling.

Wiki here says it had chat:

https://doom.fandom.com/wiki/Doom_networking_component#%3A%7E%3Atext=4+Code+structure-%2CPlayer+view%2CHexen+include+two+executables%2C+IPXSETUP.

[–] xthexder@l.sw0.com 3 points 12 hours ago (1 children)

Ah, I didn't realize the original Doom had multiplayer. It's a little hard to search for since now all that shows up is online multiplayer mods for it / source ports that came after

[–] trk@aussie.zone 2 points 10 hours ago (1 children)

We used to play DOOM multiplayer by connecting two dialup modems and pretending it was a serial link. Worked perfectly.

[–] nomy@lemmy.zip 4 points 8 hours ago* (last edited 8 hours ago)

I had a couple friends and we all used to dial into each others computers after school and play Doom (and Duke Nukem 3D and later Descent which was mind blowing at the time).

It worked just fine, it was a blast.