this post was submitted on 03 Sep 2025
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[–] drosophila@lemmy.blahaj.zone 134 points 4 days ago* (last edited 3 days ago) (1 children)

They all started killing each other because plasmid use makes you psychotic, unless you can afford to keep taking more and more.

They all started taking plasmids because they needed to compete in the workplace (then later, in the war) or end up homeless / dead.

Plasmids were legal in the first place because Randism, being based 100% on individual responsibility, doesn't believe that things like feedback loops or cumulative effects can happen at a societal level, and so doesn't believe in regulations.

Plasmids are a pretty clear metaphor for dehumanizing yourself to serve the market, especially because the Randian superman is a psychopath that is only self interested.

But even without plasmids the fact that the worlds elite were brought down to Rapture, yet (to quote an audio log) "we couldn't all be captains of industry, someone had to scrub the toilets" bred a huge amount of resentment from people who felt scammed and now trapped down there. Just like in the real world the markets in BioShock rely completely on low level workers to be able to function, and yet punish them for being in that position.

[–] Skullgrid@lemmy.world 40 points 4 days ago

Your takes gets more and more based as it goes on.

[–] OneWomanCreamTeam@sh.itjust.works 12 points 3 days ago* (last edited 3 days ago)
  • Makes a shallow analysis of a piece of media
  • Piece of media appears to be shallow

I'm a genius, and this piece of media is dumb

[–] paultimate14@lemmy.world 59 points 4 days ago (10 children)

From playing and replaying both BioShock and Infinite, and reading interviews from Ken Levine, my own conclusion is that both of the BioShock games simply use ideology as a narrative tool to create conflict, and the only thing he is condemning broadly is extremism.

In other words, Levine and the rest of the team didn't make BioShock because they hated Ayn Rand and wanted to spread that message. They made BioShock because they wanted to make a first-person shooter similar to System Shock 2. They needed villains to create conflict, and the easiest way a sci-fi writer can create a villain is just to take any ideology to extremes and think of ways that could go wrong.

I think this is made pretty clear by the lack of any "good" characters in either game. I can't think of anyone the player is expected to just like and agree with- they are all charicatures taking their ideologies to extremes. Andrew Ryan is clearly bad, but the only real representative of lower classes is Fontaine who is argaubly an even more evil antagonist.

In Infinite, Comstock is clearly the villain as a racist and religious dictator. Daisy Fitzroy is the leader of the rebellion, someone who has personally suffered at Comstock's hands. She initially starts off as the player's ally, but then shifts to become "too violent" and "too extreme" in her rebellion, so she and the rest of the rebellion become enemies of Booker. It was really ham-fisted and just kind of waived off as "well anything can happen with the infinite possibilities of dimension hopping!". But the real reason was more simple: they needed to add additional enemy types to shake up the combat and escalate the difficulty. They wanted to add the chaos of having the player run between two factions fighting each other without the safety of making one of those an ally.

Those two games use ideology as set pieces, but when you combine the two games together the final message is "extremeism bad, centrism good". I don't think every game needs to be a doctorate-level poli-sci dissertation, but I do think these two games deserve criticism for being pretty weak there.

Exactly. At least for 1&2, Objectivism is setting, not plot, the plot was created by the team. They could just as easily have used socialism, fascism, or any other "-ism" to make the same game, the main difference would be the set pieces. If it was Nazis, for example, the plasmids would be for creating super soldiers, and for socialism it would be yet another social experiment to see if it would create super workers or whatever.

[–] aaaa@piefed.world 17 points 4 days ago (1 children)

Did you play the BioShock infinite dlc? They had a strange retcon where the Lutece twins approached Fitzroy and instructed her to appear to be a monster, specifically so Elizabeth would feel like she had to kill her.

It was a strange choice, because the remaining revolution was pretty blatantly horrible without her either way, and I'm not entirely sure that's how this sanitized version of her would want it to go.

The politics of BioShock are not all that deep in the end. They're mostly just a setting so they can tell a story of someone forced into a role without understanding it

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[–] blarghly@lemmy.world 11 points 4 days ago

Those two games use ideology as set pieces, but when you combine the two games together the final message is “extremeism bad, centrism good”. I don’t think every game needs to be a doctorate-level poli-sci dissertation, but I do think these two games deserve criticism for being pretty weak there.

Imo, they get the hype for being "deep" because they are pretty deep as far as popular games go. They are certainly deeper than COD's "Look, terrorists, shoot them!" or Mario's "Dragon stole my princess".

[–] krunklom@lemmy.zip 12 points 4 days ago (2 children)

Ayn Rand,s "philosophy" is about as deep as a puddle.

Eh, I think the high level themes are interesting, and Fountainhead is a legitimately interesting book (Anthem is shorter of you just want a quick intro). It gets weird quick when you read her justification for taking land from the native peoples (the "savages" didn't have the concept of owning land, so their claims aren't legitimate).

I'm glad I read her books because it helped me set boundaries on my own views and recognize when a politician boosting Atlas Shrugged is full of BS. I agree with her assertion that we're better off expecting and even encouraging people to follow their own self-interest, but disagree on leaving it at that. We should reward self-interest when it benefits society and punish it when it doesn't, and redistribute the excess to everyone has a chance to succeed, however they define that. Asking people to not follow their self-interest leads to reduced productivity and outcomes.

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[–] Rooskie91@discuss.online 7 points 3 days ago

Lol You can't just do a potatoes level analysis of the game and be like "wow what a bad critique." The game is not a bad critique, but many players are bad at critical thinking.

[–] Kolanaki@pawb.social 19 points 3 days ago* (last edited 3 days ago) (3 children)

I think it's kind of a logical conclusion to science and technology when not constrained by ethics, morality or other regulations aimed at safety as one would find in a Libertarian's wet dream. It might not be superpowered mutants, but more like human experimentation like the Nazis did or nuclear weapons that go boom when you don't want them to because you're being careless about safety.

Also, wasn't the true downfall of the city more because of the power struggle between Atlas and Ryan? There is a whole subplot about the class war happening in the city along with a rebellion, but I haven't played it in so long I don't recall all the details. Ot if that even matters because didnt they turn out to be the same guy just manipulating you? 🤔

Fuck. Gonna make me play through Bioshock again.

Libertarian's wet dream

Please don't conflate Objectivism and Libertarianism. They're different, and Ayn Rand hated Libertarians. Objectivism is all about selfishness (maximize personal benefit), whereas Libertarianism is all about minimizing harm between people (initiation of force, NAP).

Let's use an example of someone creating a dangerous product and someone gets hurt. An Objectivist would say "oops!" whereas the Libertarian would say the seller should be legally liable for damages and criminally liable if they knew about the danger and didn't properly disclose/prevent it, otherwise it's an initiation of force.

Objectivists believe in maximum freedom. Libertarians believe your freedoms end where mine begin. They're different.

[–] GTG3000@programming.dev 13 points 3 days ago

Yup. As Atlas puts it:

These sad saps. They come to Rapture thinking they're gonna be captains of industry, but they all forget that somebody's gotta scrub the toilets.

Ryan likes to talk about "the chain" and being in control, but he also used and discarded his associates and the moment he was no longer in absolute control, he started murdering people and using pheromones to mind-control splicers.

[–] bitjunkie@lemmy.world 4 points 3 days ago (2 children)

It might not be superpowered mutants, but more like human experimentation like the Nazis

What do you think the human experimentation's goal was?

[–] hotdogcharmer@lemmy.world 1 points 2 hours ago
[–] Kolanaki@pawb.social 4 points 3 days ago

I mean... I guess it depends which nazi scientist was doing the experiments. One of them had some pretty wild ideas and is where the basis for a lot of the supernatural BS in the Wolfenstein games came from. Forgot his name tho... 🤔

[–] molten@lemmy.world 66 points 4 days ago (1 children)

Wow it's like with vague enough framing, anybody can be the bad guys.

"Germany was making unprecedented scientific discoveries and innovating every aspect of their country from equality to population control when they were brutally attacked and their leader driven to suicide."

[–] ICastFist@programming.dev 15 points 4 days ago (1 children)

Not only that, he saved the country from a tanked economy and hyperinflation!!!!

[–] BigBananaDealer@lemmy.world 14 points 4 days ago

also gave his life heroically to kill hitler

[–] TheBat@lemmy.world 87 points 4 days ago (11 children)
[–] tim@infosec.pub 21 points 4 days ago (2 children)

What's your take on it? (I just like reading takes on Bioshock)

[–] Gullible@sh.itjust.works 43 points 4 days ago

That executive meddling ruins final bosses.

But on a serious note, look at modern society and the tipping points we’re reaching. AI, climate change, ultra-individualism bred by class disparity. Rapture just happened to get capitalism’d a hundred years earlier.

There are points to be made about comparability to Hitler’s rise, slavery through class busting and then mind control, races to the bottom, oligopolies, regulatory capture, and-and-and- but this is a greentext community.

[–] TheBat@lemmy.world 26 points 4 days ago

It's been a long time since I played it. And honestly, it doesn't have to be a take. Things are spelled out for the player from what I remember.

The 'intellectuals' in the rapture considered activities such as plumbing, cleaning etc to be beneath them. Which led to having an underclass of workers doing these things and eventually there was a rebellion.

Basically, cooperation is far more important than intelligence (or any other talent for that matter) in isolation.

An example I can give is Josh Trank. After Chronicle, his directorial debut which received great reviews, he got opportunity to direct Fant4stic. The production was an absolute shitshow.

Compare that to David Fincher. He was directing music videos before he got Alien 3. That movie had a lot of studio interference. David kept his head down, did his job and moved on. Only spoke negatively about Alien 3 after more than 15 years.

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[–] Glytch@lemmy.world 27 points 4 days ago (1 children)

A libertarian that doesn't understand satire, what a shock.

[–] Jyek@sh.itjust.works 16 points 4 days ago (1 children)
[–] Luffy879@lemmy.ml 53 points 4 days ago (1 children)

Now, disregarding the whole ethical thing, the reason why Rapture Fell was because there was a very big divide beetween the workers and the people. (Also because Plasmids were not regulated and the poor became addicted)

And since there was no social housing and stuff, they Protested, and then joined Sofia Lamb, who was appealing to them

So, its more of a mix of the people going insane without ethical restrictions, the consumers going insane because of addiction, and a bunch of people dying because of protests by the workers

[–] chuckleslord@lemmy.world 19 points 4 days ago (2 children)

The Sofia Lamb bit is a retcon by hurt objectivists who thought the first game unfair. So, they retconned it to be not their fault. It was, instead, the dirty socialists fault.

Anyways, Rapture fell because unfettered business interests always end up at massive inequality. This was made worse by magic addictive powers and a complete lack of ethics. Plus, being at the bottom of the ocean meant you couldn't just ship in a new lower class to ease tensions.

I'm surprised some egomaniacal billionaire didn't start flooding areas if people couldn't pay him to not to.

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[–] sad_detective_man@leminal.space 53 points 4 days ago (3 children)

Whomst amongst us would not be guilty of a little sperging under a completely unregulated oligarchy? Surely the social contract would protect everyone from lead poisoning 🧐

[–] CitizenKong@lemmy.world 17 points 4 days ago

I mean, seriously, a legal injection that can give me superpowers? Give me that shit now!

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[–] kadaverin0@lemmy.dbzer0.com 19 points 4 days ago

A 12 year old can deconstruct objectivism and see how its DOA because I did it in middle school for an advanced English course. We read this trash book called "The Girl Who Owned a City" that was some guys attempt at teaching Rand's bullshit to children. The book boils down to "be a heartless warlord who hoards supplies and throws hot oil on desperate children who come seeking food".

[–] frezik@lemmy.blahaj.zone 30 points 4 days ago

Almost like it doesn't take a deep and thoughtful deconstruction of Ayn Rand to knock the whole thing over.

[–] vga@sopuli.xyz 10 points 3 days ago* (last edited 3 days ago) (1 children)

A science fiction game totally disproves a science fiction ideology.

Let's next discuss how Ultima 7 DESTROYS SCIENTOLOGY

[–] ICastFist@programming.dev 5 points 3 days ago

Let’s next discuss how Ultima 7 DESTROYS SCIENTOLOGY

The Avatar casts that apocalypse spell, easy peasy lemon squeezy

[–] NigelFrobisher@aussie.zone 11 points 3 days ago

Counterpoint: it’s a videogame, and if it’s shallow it’s no more shallow and vapid a deconstruction of objectivism than Atlas Shrugged is the opposite.

[–] finitebanjo@piefed.world 32 points 4 days ago* (last edited 4 days ago) (75 children)

My take on Bioshock is people became mutants and started killing each other because there were no laws or regulations aside from "you can't stop others from profiting." It was legal for them to become mutants. It was legal for them to weaponize and arm themselves before the inevitable revolution / civil war of Rapture. The closest thing to a law enforcer was the big daddy and he does NOTHING about the hordes of cannibalistic telepathic monsters. You know why? Because there are no laws against what they're doing, the daddy was only made to protect the little sisters who produce profit for Fontaine.

Bioshock is steampunk scifi but it's also anarchy in it's truest form. People built whatever they liked, and they destroyed whatever they liked, and when violently mutating psychoactive drugs were introduced the latter succeeded over the former.

[–] aaaa@piefed.world 28 points 4 days ago* (last edited 4 days ago) (2 children)

BioShock 2 revealed that Andrew Ryan had a secret prison to throw people into when they disrupted his control over the city. And more than once he decided he would burn it all down rather than let someone else win.

It may have masqueraded as anarchy, but the system was still rigged from the start. There was always a ruler.

[–] SamuraiBeandog@lemmy.world 16 points 4 days ago

but the system was still rigged from the start

And this, intentionally or not, is the real message. There's no such thing as a real meritocracy, the system is always rigged in favor of the people who created it.

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[–] Hackworth@sh.itjust.works 13 points 4 days ago (8 children)

No Gods or Kings or Mans.

Only Dinosaur.

[–] blarghly@lemmy.world 10 points 4 days ago

Open the door.

Get on the floor.

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[–] maxwells_daemon@lemmy.world 13 points 4 days ago

Yeah, I hate when underwater Randism with injectable superpowers.

It's a fictional universe.

[–] steeznson@lemmy.world 13 points 4 days ago (2 children)

Ayn Rand isn't really studied if you do a philiosophy degree. She's more on the literature side of "philosophy" as opposed to belonging to the analytic tradition or whatever.

[–] Bane_Killgrind@lemmy.dbzer0.com 13 points 4 days ago (3 children)

Philosophy fiction

Like the way science fiction isn't science, but less cool.

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[–] insomniac_lemon@lemmy.cafe 16 points 4 days ago

I've already depicted you as the Sander Cohen and myself as the Atlas.

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