this post was submitted on 04 Jul 2026
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Memes

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Post memes here.

A meme is an idea, behavior, or style that spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme.

An Internet meme or meme, is a cultural item that is spread via the Internet, often through social media platforms. The name is by the concept of memes proposed by Richard Dawkins in 1972. Internet memes can take various forms, such as images, videos, GIFs, and various other viral sensations.


Laittakaa meemejä tänne.

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[–] qarbone@lemmy.world 4 points 2 days ago

You're right! We should stop doing that other stuff too!

--CEOs, probably

[–] wewbull@feddit.uk 34 points 4 days ago (2 children)

They should have moved to USB keys a long time ago. Make them big and call them cartridges if you want, but optical discs are far too slow.

[–] MonkderVierte@lemmy.zip 19 points 4 days ago* (last edited 4 days ago) (1 children)

And loud. And fragile.

Thumbdrives have a firmware, you could easily make them read-only. And also add your inconvenient DRM snake oil, if you will.

But no, cloud promises more $$$ through lock-in.

[–] ohulancutash@feddit.uk 2 points 2 days ago (1 children)

Thumb drives also have very poor retention. If they aren’t used at least every few years the storage becomes corrupted.

[–] MonkderVierte@lemmy.zip 1 points 2 days ago

GameBoy?/Nintendo cardridges also had a small battery.

[–] purplemonkeymad@programming.dev 8 points 4 days ago (1 children)

Can you imagine if video game prices were affected by the memory shortages?

But is this not how switch1 games were, just read only sdcards with the game on them.

[–] prettybunnys@piefed.social 9 points 3 days ago

Nintendo loves a cartridge, and goddamnit sticking with them was right.

[–] LouNeko@lemmy.world 59 points 4 days ago* (last edited 4 days ago) (5 children)

Yes there is a very simple reason which is massively anti-consumer. Every product competes with it's own predecessor. Physical products will sooner or later break, movies will sooner or later get boring, same goes for music. But video games are different. People are still playing Tetris and Super Mario 64. You release one good game and the next one has to be better otherwise people will just continue to play the previous one instead of buying the new one. Publishers try to control this aspect. They dont want you to own games only have a license to play. It's not even a question of "if" they going to take away your older games, but "when". They want to restrict access to the previous product so you will have to buy the new one. They want full control. Look at Call of Duty. All but, the newest titles are barely playable, and that is done by design.

[–] shpuncle@lemmy.dbzer0.com 34 points 4 days ago (4 children)

I also listen to The Doors and watch the dollar trilogy once in a while - music and movies can be timeless too!

[–] Carnelian@lemmy.world 8 points 4 days ago

Yeah, good music and movies are evergreen. And every so often, some of the old hits get mega popular among new/younger audiences from being randomly featured in a new show

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[–] ransomwarelettuce@lemmy.world 29 points 4 days ago (2 children)

Devils advocate here.

I/O and storage in those media formats are kinda limited for video games.

Blue-Ray prob has enough storage (at most we could go for multiple disk releases) capacity but still you would have to copy the games to disk.

I think GOG is on right track on this DRM free keep on disk as long as you want no need to check with external servers to play them.

[–] brucethemoose@lemmy.world 8 points 3 days ago* (last edited 3 days ago)

^

I see a whole lot of theoretical "what if platforms did this or that," when GoG is already doing it right. That's the way.

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[–] nymnympseudonym@piefed.social 34 points 4 days ago* (last edited 4 days ago) (3 children)

There's aso no reason the physical copy can't demand to get a validation token from Corporate Server every time it's played

[–] Korhaka@sopuli.xyz 27 points 4 days ago

Yep, DRM is the problem, not the distribution format.

[–] webghost0101@sopuli.xyz 23 points 4 days ago

“Please drink verification can”

[–] adarza@lemmy.ca 12 points 4 days ago (1 children)

key codes that get tied to a non-transferable online account have also been a thing for years.

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[–] Sibbo@sopuli.xyz 15 points 4 days ago

You can buy games DRM free on GOG and burn them onto a disk yourself. Or multiple ones, if needed

[–] BarneyPiccolo@lemmy.today 7 points 3 days ago

The fundamental difference is that when you buy those formats, you are getting a final product. Nobody is stopping your disc in the middle, to ask if you want to download the special remix of this song, or a deleted scene.

Video games are now constantly upselling, and they can't do that if the consumer is isolated on their PC.

[–] khaleer@sopuli.xyz 7 points 3 days ago* (last edited 3 days ago)

well, music and movies do not weight several hundred GB of data... but that's also modern games problem.

As a person working in gamdev - they ABSOLUTELY can optimise - people just doesn't care nowaday.

[–] auzy1@lemmy.world 13 points 4 days ago (2 children)

Sony has always screwed consumers. No idea why anyone buys their products anyway

[–] OldChicoAle@lemmy.world 10 points 4 days ago (1 children)

Remember when Universal Media Discs were not universal and only worked on PSP?

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[–] yardratianSoma@lemmy.ca 7 points 4 days ago (3 children)

I mean, not always. They mostly did away with bullshit proprietary connectors, did away with their proprietary flash memory cards, and didn't form a walled garden as putrid as that of Apple.

That being said, nothing is the same anymore. Digital everything will take over, because it's just cheaper to not burn disks.

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[–] chonglibloodsport@lemmy.world 14 points 4 days ago (2 children)

I already have more games than I could ever finish in a lifetime — in 10 lifetimes — and they’re all digital, in big folders full of files. If I had those thousands of games in physical form I’d need a library in my house full of shelves to store them all, yet digitally I can carry them all around in my pocket!

[–] Th4tGuyII@fedia.io 12 points 4 days ago (2 children)

Exactly. I absolutely agree with OP that robbing people of the choice to own physical media sucks...

But when not paired with shitty-ass DRM, digital format media can be an absolute boon for games preservation. Easy to backup, takes up barely any physical space, and doesn't require physical hardware to play it that will become increasingly sparce and expensive over time.

If the industry doesn't want to provide legal pathways towards games preservation, then it looks like the pirates are going to start wearing archavist hats too.

[–] forestbeasts@pawb.social 3 points 3 days ago

The pirates have been wearing archivist hats for a good while now, I think. At least in the movie space.

-- Frost

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[–] SapphironZA@sh.itjust.works 9 points 4 days ago (2 children)

Or digital downloads without the killswitch (DRM)

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[–] orca@orcas.enjoying.yachts 5 points 4 days ago (7 children)

Sony thinking they can just pull a Steam way too late in the game, and with Steam and GOG as competitors 😂

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