Most stuff works outside of system anti-cheatl level multiplayer and some visual novels that can be tough to setup sometimes.
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Okay, real talk.
I know there's probably 100 videos on this, but I don't have time to watch any of them right now...
How much performance is lost/gained from using Linux to play games via proton?
I'm certain any game with a native Linux version will work great, I'm mostly concerned with the ones that need some kind of emulation layer.
colloquially, I hear "5-10% overhead depending on the game and if you're running mods"
The only game I am not able to make it work on Linux is "The Sims 4". After installing it on Steam, when clicking on Play, it runs the EA app in the background and tries to start the game, but it doesn't load. Any suggestion?
The only game I couldn't get to run on Wine was NOLF 1. Everything works except the music, which relies on DirectPlay / DirectMusic.
Maybe try protontricks. You can add the libraries needed for directmusic to the game that way. Worked for me this way for gothic.
I would love to swap to Linux if we could get games with kernel level anti cheat to be compatible.
I'm gonna be that guy, most of them are in some way or another. The devs literally decided to not bother pressing the button that enables compatibility because they don't feel like it.