this post was submitted on 10 Mar 2026
685 points (98.0% liked)

Technology

82494 readers
4564 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related news or articles.
  3. Be excellent to each other!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
  9. Check for duplicates before posting, duplicates may be removed
  10. Accounts 7 days and younger will have their posts automatically removed.

Approved Bots


founded 2 years ago
MODERATORS
 

The Performing Right Society (PRS) has "commenced legal proceedings" against Steam owner Valve over the use of its members' works on Steam "without permission."

The organization claims that while games right across the spectrum use music to "transform play into emotional, immersive experiences," Valve has "never obtained a licence for its use of the rights managed by PRS on behalf of its members, comprising songwriters, composers, and music publishers."

PRS claims "many game titles which incorporate PRS members' musical works are made available on Steam," including "high profile series" such as Forza Horizon, FIFA/EA FC, and GTA.

PRS said that as it had sought to work with Valve about the licensing issues "for many years without appropriate engagement from Valve," it has now issued legal proceedings under the UK's s20 Copyright, Designs, and Patents Act 1988 and requires any game that uses PRS' works to obtain a licence.

"The litigation will progress unless Valve Corporation engages positively with discussions and takes the necessary license to cover the use of PRS repertoire, both retrospectively and moving forwards," the organization said in a press statement.

Dan Gopal, chief commercial officer, PRS for Music said: "Our members create music that enhances experiences and PRS exists to protect the value of their work with integrity, transparency, and fairness. Legal proceedings are not a step we take lightly, but when a business’s actions undermine those principles, we have a duty to act.

"Great video games rely on great soundtracks, and the songwriters and creators behind them deserve to have their contribution recognised and fairly valued."

you are viewing a single comment's thread
view the rest of the comments
[–] partofthevoice@lemmy.zip 29 points 1 day ago* (last edited 1 day ago) (1 children)

It seems similar to the idea that you could sue Google for copyright infringement because it serves a website that infringes copyright. Like… valve just serves the content and facilitates sale, right? The act of infringement wasn’t committed by them, it was committed by the game developers. Am I mistaken?

[–] qaeta@lemmy.ca 41 points 1 day ago (1 children)

From what I understand, the music was used under licence by the game developers. The plaintiffs want Steam to also pay them for a licence to offer the game, which is already legally using the music, on their store, which is absurd.

[–] partofthevoice@lemmy.zip 12 points 1 day ago* (last edited 1 day ago) (1 children)

Interesting, but I can see how this might play into their favor too. If the developers license to the music doesn’t cover resale/relicense, and maybe they’re arguing that the music (by extension of the game) was licensed to Valve in a manner that isn’t covered by the original license? Effectively meaning, valve can’t profit off the music by any means; developers had a non-extendable license to it, allowing only for distribution to consumers who don’t resell?

But you still wouldn’t sue Valve over that, would you? You’d sue the developers for damages due to breach of contract?

[–] uid0gid0@lemmy.world 2 points 7 hours ago* (last edited 7 hours ago) (1 children)

If the games are using the music in violation of copyright and valve acquired it and is selling it, the distribution rights part of copyright law allows the copyright owner to sue anyone in the supply chain. If the music was originally licensed properly, then PRS is just looking for a settlement.

Once you purchase a legally distributed work, you are protected by the first sale doctrine, which allows you to do pretty much whatever you want with your single copy.

[–] asret@lemmy.zip 1 points 5 hours ago (1 children)

But with Steam you haven't purchased a copy. First sale doctrine isn't likely to apply. You've purchased a license for access.

[–] partofthevoice@lemmy.zip 1 points 5 hours ago* (last edited 5 hours ago) (1 children)

That’s the relationship between consumer and Valve though. I’m thinking what’s more relevant is whether or not the relationship between the game developer and Valve is in breach of contract between PRS and the game developer.

Any idea if Valve technically only has access licenses as well? Or did they buy a copy to license out themselves?

[–] asret@lemmy.zip 2 points 4 hours ago

I think the issue here is that the game developers may not have any contract with PRS. Historically they wouldn't have had to - they'd license the music from the big music labels, stamp their game onto a CD and sell a product. Now they're not just selling a product - they're licensing access to a "performance" of it. Valve is the playing an active part in this by "performing" the works on demand. It seems stupid to me, but that's the world of content licensing.