Lemmy Shitpost
Welcome to Lemmy Shitpost. Here you can shitpost to your hearts content.
Anything and everything goes. Memes, Jokes, Vents and Banter. Though we still have to comply with lemmy.world instance rules. So behave!
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1. Be Respectful
Refrain from using harmful language pertaining to a protected characteristic: e.g. race, gender, sexuality, disability or religion.
Refrain from being argumentative when responding or commenting to posts/replies. Personal attacks are not welcome here.
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Content
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Also check out:
Partnered Communities:
1.Memes
10.LinuxMemes (Linux themed memes)
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All communities included on the sidebar are to be made in compliance with the instance rules. Striker
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Videogame cities are all dead and creepy... I can't imagine what anybody finds beautiful about them.
Of course, they are this way because they are literally designed, by a tiny number of people, and with sole focus on the player. But still, no idea why anybody can think they are beautiful.
Ok but KCD2 though. Wonderful villages.
I’ve been playing Arknights: Endfield, and just got to Wuling, the second major area, and it definitely has a nice water-filled, natural utopia feeling to it. Quite often in fiction that theme ties into an area being “too good to be true”, or driven by wealthy corruption, but so far it’s just playing it straight.
Generally, yeah, I see cities as all being an ugly place with a problem the hero must solve - so they’re filled with evil creatures, or corrupt soldiers, or other forms of ruin. It’s hard to find nice places to enjoy.
I spent I think over ten hours just hanging out in Gerudo town in breath of the wild. I remember watching my “hero’s journey” thing and when I got there it was just stuck scribbling over the town for ever lol. Super chill vibes
You should check out Cyberpunk 2077
That’s… one designed around being able to travel in a car…
Not realy. Like Manhattan it has roads for cars, but it kinds sucks. Much better on foot until you get out of the city.
And both the fun and the realism suffer because of it. 2077 is a great game, but it could be even better if they cut the car stuff from inside Night City. Leave the Aldecaldos and Claire's quest, maybe have Delamain specifically for moving around the exurbs, but make everything else more dense.
God, could you imagine a game with a cyberpunk Kowloon Walled City for a map? Maybe not the actual KWC, but something of similar scale and density could make for both a fascinating mapmaking constraint and an incredibly memorable game world, if done well.
And you can kill all the homeless people \s