this post was submitted on 02 Jul 2026
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No, they weren't. Most had bugs, but they weren't game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.
Yeah, some shitty games were loaded with bugs.
bugs? nah, not a problem
whistles in Morrowind
Thats not really fair. Morrowind was so buggy someone decided they needed to remake the entire game engine to play it. I wouldn't say most games where like that.
Bloodline the masquerade was also infested. We remember these because the games were so good they were worth fighting to get running. The ones that were buggy and bad are mostly forgotten.
yeah, back in the day it was "crashed to desktop every 15? set a timer to save every 14. this is a cool game."
Try playing the original SEGA catalog. Lemme know how many of those games work.
Most of them? Care to provide some examples without the ridiculous "don't work" hyperbole? Clearly most Sega games were functional, otherwise no one would've been playing them.
Did you try blowing in them?
That wasn't actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don't remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.
oh so the whole "sega games are broken" thing was just your experience with your friend's pirated or literally broken cartridges?
Nope. Those were official SEGA games. This is literally the reason that the SEGA vs Nintendo wars started.
i'm pretty sure console wars start when two companies try to fill the same niche, not when one company (according to one person's anecdote) has broken games