this post was submitted on 22 Jul 2026
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Suit yourself. I think that anything that's invisible except in a close-up still frame is a poor use of resources in a video game, and that nobody would say "hang on, where's her peach fuzz?"
You clearly have no idea how games work. Level of detail graphics has been a solved problem for well over two decades. Simply you render high detail up close and remove details at a distance when it wont be noticed.
This topic has already been debated to death.
The game developers don't care what you think.
Women being accurately portrayed in media is important.
I don't know how to make it clearer that I'm not talking about representation, I'm talking about bloated game development. I'm a hairy guy, but hair on a man's chest being modeled instead of just a texture would be a waste, too.
I don't know how to make it clearer that game developers have already decided that this is more important than cutting graphics to appease a bunch of gamer gate tantrums.
This game was designed to be played on the PS5 and many common graphics cards. It isn't even a valid argument that you're pushing.