this post was submitted on 17 Aug 2026
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I understand what you're trying to say, and even agree with it, but the car factory example is just wrong. Those have a design speed that is generally limited by cycle times for individual steps. Like a robot has to place say 10 spot welds. You can't speed that up. To stick with this example: in theory you could add a robot so both place 5 spots, but that rework takes probably a year and costs millions. Plus you don't have one bottleneck like this, but a lot of them with similar speed (hence the "design speed" of the whole factory).
You can slow the whole factory down to run under capacity (or not run it during night shift), and then you have room to speed it up. But if you're running at capacity, there is very little you can do.
It's physically impossible to speed up the factory to 1.5x, let alone 10x.
Most of these robots are purposely slowed down for human safety and other factors. So I do believe you can speed up a factory a lot, perhaps not10x, but still.
You can just skip a few welds, don't measure lubricant exactly but do it quickly ±20%, or don't bother smoothly apply sealant. Reduce time to let paint dry. Don't bother with exact alignment. Sure, the car might rattle, rust, break in a small accident and the engine doesn't last long but you're cranking them out fast.