this post was submitted on 25 Aug 2026
363 points (94.8% liked)

Greentext

8669 readers
1073 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] mirshafie@europe.pub 11 points 23 hours ago (1 children)

GTA 3, Vice City, San Andreas. Morrowind, Oblivion, Fallout 3 (yes), New Vegas. Elden Ring. Subnautica.

Try making San Andreas linear and you would instantly destroy one of the best games ever made.

[–] zaphod@sopuli.xyz 6 points 22 hours ago (1 children)

On the other hand later GTAs didn't embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.

[–] P1nkman@lemmy.world 4 points 19 hours ago

Very true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.