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hmmmm... my idea is to have it just be a foss game which can find its way onto flatpak and the play store. ive already tried some online tests with frens over the network using a web hosted version of a game and it worked great!we app peeps were able to play and have our data transmitted - without downloading anything.
so yeaaaa- im not really plannimg on making any money, so a sky: children of the light type thing but without microtransactions would be the goal....im not really doin this to make money - aaaaanyway-
i feel that the magic with journey is that it can be played alone without u even noticing its multiplayer. so its a great single player game - and also a good multiplayer exp- (i just played journey recently for the first time.,.)
thank u for ur feedback
Good point, the multiplayer in Journey is a nice bonus that adds to the world. I had to look up sky: children of the light and I can see why you want your own version. And running completely in-browser is actually really cool! I tried to make a web build (targeting mobile) when 4 was new and ran into annoying problems lol
There’s a guide to get a godot game into flathub floating around the fediverse too, if that’s what you’re using. Good luck!
yesyes, godot 4 very good - am always on the latest dev build >v<