hey fun fact for yall: the newer apple silicon chips are powerful enough to play modern games through a windows VM!
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A collection of some classic Lemmy memes for your enjoyment
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You can get loads of frames per second with cloud gaming, just not necessarily from the right second.
I swear to fucking god, I must be the only person alive who’s never had any issues playing any game I wanted to on a Mac. You know there’s fucking ways to accomplish this shit right??
Can't you just use Bluetooth? Or is latency an issue for macs?
Too many scary words, you broke them. Nice.
Friendly reminder that Halo was a Mac game first, before Microsoft bought Bungie to prevent Apple from ever having the appearance of competence.
Microsoft didn't even need to do that, Apple has become more than happy to show how incompetent they are. Behold:

What even is that?
The Apple mouse, charging
The charging port is under the mouse, which makes it so that you can't use while it is charging
Great design !
FPS isn't really an issue with cloud gaming at all, should ask about latency if anything.
And connection stability
I'm happy not owning a car and using public transport but there are limits.
Fuck that shit, I own a portion of my public transit. My taxes pay for it, I get to vote on the people who run it. That's ownership
Look at this plebeian, doesn’t even own their own tram.
That port joke sure is a dead horse ...
It's a two way sword.
-
On one hand, it sucks that MacBooks only have 2 ports on 13" models and 3 on 15" models (4 for M1)
-
On the other, all of the ports do charging, they're all 40gbps USB4/Thunderbolt3, they all do Displayport and HDMI. All the ports do everything. On most other laptops that just isn't the case.
Honestly 3 ports is enough. And you have the separate MagSafe port too, which means all 3 are typically free. I can’t think of a good reason to have 3 devices regularly hooked up to a Mac laptop. Mouse, keyboard, external hard drive? And mouse/keyboard can be wired to each other and/or wireless?
Are we gaming during our commute now or something though? If you're at home you'll have some sort of port hub.
buy another one
I couldn't eat that much lasagna.
why would anybody need a mouse + keyboard and a controller at the same time
Controllers suck at menus.
I have done it. Use controller when in a vehicle and mouse + keyboard outside of it.
But what kind of computer does not have a keyboard connected to it? And wireless mouse/controllers are not much more expensive then wired ones.
Usb hubs aint expensive either. Actually both my keyboard and my monitor come with extra usb hubs build in.
In most first person game I’ll use the controller for movement and general aiming. If there’s a situation where I need precise aiming, such as a sniper rifle or multiple fast shots, I’ll have my controller in my left hand and mouse in my right.
Controller because it's a much more convenient way of playing, mouse to line up area strike precisely to this one specific pixel that covers all enemies, and keyboard because I only have an hour of play. I'm not spending it on typing character names like Lafayette Liebhart with a stick.
Obviously.
Some Trackmania players switch between keyboards, controllers or steering wheels based on the current track for example. Also, navigating some menues is better with mouse or keyboard, but laptop inbuilt controls should be enough for that.
Connect controller via bluetooth - Done. You dont want to use a mouse anyway because of the latency. The latency is alright for most games with a controller though. Atleast if the servers arent too far away and your connection is somewhat good. I had a free trial month for one of the services and it was pretty useable tbh.
Dont get me wrong i dont like Apple, Geforce Now or cloud anything either. But if a nongamer is able to subscribe to a service for a month or two to play that one game on his macbook thats not a bad thing? Like good for him.
You can't use proton in Mac? Linux and Mac are both Unix based but I don't know how much they differ
@capcool there's gonna be a lot more of those considering the price development of memory and graphics cards. and I think some will be quite happy to push users to thin clients
When the first cloud-only AAA release drops and the gaming rig gets the same FPS as the kid's school Chromebook, there will be gnashing of teeth.
I won't gnash my teeth - If they release the game cloud-only, they officially don't want my money, which only buys games i can archive (Clean Steam Files are fine, the copy protection is more of a formality than a hurdle); same as Denuvo-protected games. A publisher that does this is dead to me.
That could definitely happen with FPS games, and the only advantage you can have is having less than 100 ms to play. While they install anticheat/spyware on the computer with the cloud client.
Latency is why i don't want to play multiplayer online game, but i can tolerate it since my input is immediate. Cloud gaming gonna be jank as heck in most part of the world, not to mention i don't really have much time in my hand(like basically most working adult) so the subscription model gonna be more expensive in the long run.