this post was submitted on 25 Aug 2026
364 points (94.8% liked)

Greentext

8669 readers
1073 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 2 years ago
MODERATORS
 
(page 3) 40 comments
sorted by: hot top controversial new old

Genshin does have a story somewhere, but exploring the world is the real fun.

[–] NigelFrobisher@aussie.zone 4 points 1 day ago (7 children)

Breath Of The Wild did it well, but because they built the game around the concept from the ground up instead of doing an Assassins Creed.

load more comments (7 replies)
[–] webp@mander.xyz 13 points 1 day ago

Anon desires the string.

[–] Kellenved@sh.itjust.works 11 points 1 day ago (1 children)

I’m certain nearly 25% of my crimson desert playtime is climbing mountains for fun then flying back down

load more comments (1 replies)
[–] panda_abyss@lemmy.ca 16 points 1 day ago* (last edited 1 day ago) (1 children)

Midnight club 2 was pretty dang cool.

The open world nature made the races very fun and was a big (arguably genre defining) departure from other racing games with invisible walls.

It’s had a rare combination of skill, map utilization, and novelty that made it a fun game to play

load more comments (1 replies)
[–] Bademantel@lemmy.world 9 points 1 day ago (1 children)

The Legend of Zelda: Breath of the Wild & Tears of the Kingdom.

It's all about exploring. It would be impossible with a linear structure.

[–] SillyDude@lemmy.zip 8 points 1 day ago (1 children)

I still haven't finished botw despite starting it over like 30 times. I just end up exploring and losing track of the story.

[–] Bademantel@lemmy.world 8 points 1 day ago* (last edited 1 day ago)

The story is secondary. You can just run around and get to know the world, go to what's interesting to you. But if the game didn't click for you, don't force it. There are so many other great games.

[–] Dudewitbow@lemmy.zip 7 points 1 day ago (1 children)

The exploration of xenoblade chronicles x is what seperates it as a gaming experience compared to the numbered xenoblade games. While it is the weakest narratively, it holds the largest sense of exploration

[–] hakase@lemmy.zip 2 points 1 day ago

I unironically think that Xenoblade X has the best open world of any game to date.

[–] MidsizedSedan@lemmy.world 2 points 1 day ago

There's so many challenge runs I can think of trying in Elden Ring, but then I remember the 40 minute Run-Around-and-Collect-everything marathon.

Gonna try a deathless DS3 run instead

[–] Chee_Koala@lemmy.world 6 points 1 day ago

Project zomboid? Skyrim/Oblivion/Morrowind?

Game that didn't feel like it was really made for open world: the new mario kart. I don't hate it, it just feels.. forced somehow.

[–] 64bithero@lemmy.world 4 points 1 day ago

Game design is important and most open world games to me fail in their design. No point in just spreading things out. If a game does something worth while or value adding I’m all over it. Just played through Gears 5 it’s open world parts added nothing

Genuinely no, and many people keep on designing open world ones when what they really want is to make linear ones

[–] snoons@lemmy.ca -1 points 1 day ago

Satisfactory lol. Factorio lol. Stardew Valley too ig.

wtf even is a mario

load more comments
view more: ‹ prev next ›