Instead of putting it on even more platforms they won't keep the version consistent across, maybe fix the release schedule for the platforms it already supports? I bought it on the Steam Sale partly to play cross-play with my girlfriend who has it on Switch 2, but we can't actually cross-play despite it advertising it because Hello Games can't synchronize the publish dates for patches like literally every other major cross-play game. Why is version mismatch an issue on the released builds? It's ridiculous.
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AFAIK that's on nintendo's update release validation. Most indie games release updates later on switch because the alternative would be to make all other platforms wait
It’s frustrating in particular for this game though, because you can go several days without being able with friends after an update. Personally, it stopped me from playing because I would frequently go back and forth between Xbox and Switch 2 and it’s the same issue.
This might be due to Nintendo taking their sweet time certifying new builds.
Other developers hold back PC versions of their games until every console manufacturer has approved updates, but Hello Games is apparently not willing to do this.
They keep saying that name “Light No Fire” but I look around and see nothing called “Light No Fire”
I think they are trying to ensure they do not have a repeat of the NMS launch. Google says they are a <50 dev studio and they are pretty ambitious with the systems they tack onto their engine
Seems to be their next game. Should be found on Steam as an upcoming or to be announced.
Really? It was the first hit when I searched for it.
Was a bit of a joke about them announcing it a million years ago and nothing since then
Ah I see. Your original comment needs “/s” for clarity. 😄
3 years ago. Not exactly Beyond Good and Evil 2.
They learned the lesson from last time.
These driveby downvotes are bullshit. You're not wrong. 🧏🏼♂️