Entire Linux gaming happened because one guy wanted to play Nier Automata on it. Don't underestimate some one guys.
AcornTickler
Nice. Unfortunately, it does not offer choosing Immich as an image viewer. I guess this is on Immich to fix, though.
Oh, didn't know Forgejo was ever intended to have federation. That's so cool!
Where meme
I run it in a rootless Podman container using Quadlets. Instead of opening the server's ssh port, I only port-forward the container's ssh port (e.g. 22 -> 2222). I have sign-ups enabled, since I want people to be able to contribute (or just create issues). But I have configured the server so that nobody can create a repository. They can still fork my repos and send a pull request.
I have yet to experiment with Actions. I assume the safest option would be to only enable it for my own commits, but I am not sure.
Voyager has a built-in option for kaomoji and it puts 3 backslashes for it
It doesn't need to know your age. It just provides a way to take a note of your birth date, only if you want to. The system already has a place to write your name and home address. All are optional and practically nobody uses them.
Your right arm is missing
Systemd isn't an init system. Systemd-init is an init system and it is a part of the systemd suite.
DXVK was the last (IMO) major key in enabling proper Linux gaming.
Here's a short interview with the creator of DXVK.
Prior to this Wine was able to run some simple Windows applications, but games (which heavily rely on GPU acceleration) lagged quite a bit behind since DirectX is a Windows exclusive graphics API. Instead, on Linux we have Vulkan which is similarly feature rich, but an open standard. DXVK translates DirectX API calls to Vulkan, which GPUs on Linux can understand, similar to how Wine translates Windows syscalls to the Linux alternatives. Even though Wine existed for a long time, DXVK's development started quite a bit later.