this post was submitted on 27 Feb 2026
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Programmer Humor

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[–] UnderpantsWeevil@lemmy.world 12 points 4 hours ago (1 children)

The scarf has higher requirements for precision and a more constant overhead than a one-off giant summon.

I mean, there's a scarf.

And then there's a scarf

You could make them go “oof” on the summon if you added a requirement that the lava properly flow along the ground and interact with all characters near the event.

I think the better question is "How many polygons do you want and what do you want them to do?"

[–] WanderingThoughts@europe.pub 15 points 3 hours ago (2 children)

Real time simulation of fabrics is a ongoing field of study. It has years of research behind it.

[–] snooggums@piefed.world 8 points 3 hours ago (1 children)

Generally simulated fabrics look good as long as it is flapping in the wind like a flag and has no chance of interacting with any other objects, such as the person wearing a scarf.

[–] sundray@lemmus.org 1 points 2 hours ago

"You can choose to play as a mighty warrior, or a free-floating sentient scarf. One or the other."

[–] xthexder@l.sw0.com 4 points 3 hours ago

The last two-minute-papers video on the subject makes it look like a solved problem, until you notice the stats in the corner are measuring "minutes per frame"