this post was submitted on 15 Mar 2026
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[–] hdsrob@lemmy.world 5 points 9 hours ago (4 children)

Hate both, but I'd run Windows over Mac any day (and I develop in both regularly since I have projects that require Windows and Mac, and will for a long time). But some of this is probably due to having to use the steaming pile of crap that is Xcode.

[–] irelephant@lemmy.dbzer0.com 1 points 3 hours ago (1 children)

I don't know anyone who uses xcode for anything but ios dev

[–] hdsrob@lemmy.world 2 points 3 hours ago

That's only thing I use the Mac for. Everything else is in Linux or a Windows VM (for Windows desktop apps that can't be done outside of Visual Studio).

[–] firelizzard@programming.dev 4 points 6 hours ago (1 children)

Then why use Xcode? Mac is essentially BSD under the hood so basically any Linux CLI tool works fine, and GUI applications work reasonably well with XQuartz or whatever it’s called these days.

[–] hdsrob@lemmy.world 1 points 3 hours ago

There's really no other reasonable way to build iOS apps. AppCode was a thing, but was retired a few years ago.

[–] Ledivin@lemmy.world 2 points 5 hours ago (1 children)

I work at a full MacBook shop and literally nobody uses xcode 🤷‍♂️ weird reason to be against it

[–] hdsrob@lemmy.world 1 points 2 hours ago

It's really the only viable option for iOS apps.

To be fair, I pretty much hate everything about the Mac, but Xcode is about the only thing I use it for, and it just gets worse with every release.

[–] undefined@lemmy.hogru.ch 18 points 9 hours ago (1 children)

Why would you be forced to use Xcode? I’ve been a developer (just not Swift) for years and have never used Xcode.

[–] hdsrob@lemmy.world 6 points 8 hours ago

Swift.

There really aren't any other valid options for building native iOS apps.

Luckily, we don't really do much native iOS dev anymore, so I'm just maintaining 3 apps, and not building anything new.

I only have to fire up the Mac for a few days every few months.