this post was submitted on 03 Jun 2026
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Honestly a great game for letting off steam. My favorite move is the meat skateboard into the kickflip.
Jumping off a 50 story building and impacting like a bomb sure conveyed a sense of weight that a lot of games lack.
Mercer is canonically multiple tons of biomass compressed into the shape of a regular human, and the game absolutely sells that. You leave craters in the ground when you sprint, crush hoods and windshields when parkouring over traffic, can knock attack choppers out of the sky by jump kicking them, and one of your best moves against tanks is to run up a nearby building and body-slam down onto said tank, crushing it in a single blow.
I can't think of a single other game that does power fantasy better, and Prototype manages it even though Mercer is actually incredibly fragile and can die in seconds when you get into a bad spot.
Tony Hawk ain't got nothing on this.
It's a shame the series died. It managed all of this in an open-world city with hundreds of NPCs and vehicles while designed to run on an underpowered console with only 512 MB of RAM. Who knows what insanity would have been possible on modern machines?