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“Gaming is becoming unaffordable” — Xbox CEO says the industry has an accessibility crisis
(www.windowscentral.com)
This is a most excellent place for technology news and articles.
There was a stretch in the late 90s where squaresoft released a final fantasy nearly every year for 5 years. Now it's once every 7+ years. I don't believe it should be that hard to make games these days. There are more people working on the projects, more tools and pre-made engines/libraries available. It's purely a management/budgeting problem.
The problem is that making games (and software in general) has become more high-level, and enshittification has also gotten rid of highly skilled people. So the top studios in the industry are not capable of making resource-efficient, beautiful games anymore. Not because it's physically impossible, but because they're not geared for the processes and decision-making that would allow those games to be made.
When you switch from an artisan mindset to a mass-manufacturing and outsourcing mindset without exercising strict control you eventually become utterly dependent on service and product providers that will see to your costs going up so you'll keep paying more for less.
All the large studios will come to a breaking point eventually because it's unsustainable, and will be acquired for the franchise rights by corporations that make their money in unrelated industries. But the PC platform is also breaking down so this might be a moot issue in 10 years from now.
The more the hardware capabilities and our expectations rise, so does the outright complexity of making the games. I’m sure some of us would be fine with less ”bleeding-edge” games if they were otherwise written and designed great, but I think it makes sense, from publisher’s perspective, to hedge the bets and try to also impress with the fidelity of presentation.
If you are looking for a sofa and find one that smells a bit off but is otherwise functional, comfortable and looks nice, you might think you’d be able to live with the smell and buy it.
You almost certainly won’t and will likely regret the choice, but the sale was made and it’s a whole thing to do returns for something so big and hard to transport and move around.
That’s what you want to go for, even if you think it might smell fine. If it looks good enough, it might nor matter if it happened to smell rank ultimately. Numbers must go up!
I have no idea what your sofa analogy is trying to say.
My friends and I made fun of ff7s terrible graphics when it came out, but the game was so good the bad graphics didn't matter. Ff16 looked amazing, but the game is so boring it doesn't matter.
People don't want bleeding edge from final fantasy, they want a good game.
Bad analogy perhaps. But I mean, sometimes games are shit, but look good, and people buy them due to that. Then the sale is made, even if the game is shit.
Perhaps the smell thing was off, but the sofa breaking right after buying or having sharp spikes under the mattress that poke you if you sit wrong, would not work because things like sofas have warranty for those kind of things. I’d bet smell wouldn’t pass so easily there.
Anyway, point was, good games need not look so pretty and “modern”. Bad games can entice you to buy even if they are bad, if they look good enough. Nothing deeper than that
Hell, I still sometimes boot up old flash games that I enjoyed back when flash was around