this post was submitted on 16 Nov 2025
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[–] arrow74@lemmy.zip 103 points 2 weeks ago (3 children)

It's scary how much of the population views moral problems by "what's in it for me and what are the consequences"

Very little altruism

[–] Dagnet@lemmy.world 95 points 2 weeks ago (5 children)

I've had religious people ask me (am atheist) "without God what is stopping you from being evil?" and holy shit, I can't believe people think like that

[–] SkyezOpen@lemmy.world 55 points 2 weeks ago (2 children)

A good answer is "I rape and murder exactly as much as I want to, which is none. If eternal hellfire is the only think keeping you from doing those things then I hope you never lose your faith."

[–] kryptonianCodeMonkey@lemmy.world 31 points 2 weeks ago (1 children)

That and the "without the Bible, how do you know what's right or wrong" crowd. They have become so externally reliant on direction that they dont even have an independent sense of morality anymore. Also, they must think, in turn, that that non-Christian cultures and people are inherently amoral or immoral. The irony.

[–] GalacticGrapefruit@lemmy.world 15 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Unfortunately, you hit the nail on the head there. When you're so used to having someone tell you what to do, for every little action from how to dress to how to speak, you become dependent on it for everything.

Source: Left a cult. Had to relearn 'good' and 'bad' in therapy.

[–] Dagnet@lemmy.world 5 points 2 weeks ago

Damn, that takes a lot of courage, good job. Not many people can handle it

[–] Carrolade@lemmy.world 15 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

This is a real problem we're facing.

It's part of the overarching authoritarian worldview, that fear of consequences from someone above you on the food chain is the primary motivation for anyone to be "good".

The problem comes from it being extremely time consuming to explain how "being good" benefits you personally, even if all possibility of consequences are removed. Essentially you have to explain the entire concept of the word "honor" to them. What are the benefits of being honorable, and how do these benefits (for you personally) outweigh the benefits of being dishonorable?

But if someone wasn't raised that way, then it really does need to be explained to them. Otherwise it's unrealistic to expect them to just somehow figure it out for themselves.

edit for grammar

edit2: To elaborate a little bit, the benefit of honor boils down to efficiency and the advantages of cooperation. People can perceive patterns, and when someone is dishonorable, even if people won't come attack them somehow, they'll still be reluctant to ever cooperate with that person. An honorable person thus has far more resources from their community that they can draw on in the pursuit of their own personal goals. In addition, it simplifies their lives. Instead of having to, say, track the lies you've told so you don't mess up and create inconsistencies, if you live honorably you free up all that energy to devote to your goals in other ways.

Note, my summary argument is not overly compelling just on its own. I had to boil it down too much to make it a reasonable length. You need many examples, or preferably actual life experience on how it works, for the argument to actually become somewhat convincing.

[–] Dagnet@lemmy.world 10 points 2 weeks ago (1 children)

I don't need any benefit though, I just like being good

[–] Carrolade@lemmy.world 6 points 2 weeks ago

Personal preference is fine too. For many people, though, they will require a personal benefit. They won't just enjoy it. Especially if they see other people who aren't good and are doing better than them.

[–] Best_Jeanist@discuss.online 5 points 2 weeks ago

Everyone needs to watch the 90s movie Clifford, it explains this awesomely. Clifford is an annoying and manipulative brat who only cares about one thing. He gets it, and then he decides that he'd rather be well behaved, because he wants people to like him.

[–] Passerby6497@lemmy.world 8 points 2 weeks ago

Nothing like them being flabbergasted at the response of "I don't need an external threat of eternal punishment to be a good person"

[–] Strider@lemmy.world 5 points 2 weeks ago

Can confirm, how corrupt does one have to be to think like that? Isn't it logical to just think to behave towards others as one would like them to behave towards oneself?

[–] prole@lemmy.blahaj.zone 7 points 2 weeks ago

Modern conservatism necessitates that society is a zero sum game. And we are seeing exactly how that plays out in the US.

[–] etherphon@midwest.social 5 points 2 weeks ago

I feel like there's something wrong with me and I'm at a disadvantage for being like that when it should absolutely fucking be the other way around.

[–] binarytobis@lemmy.world 42 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

There’s a surprise quick time event in Assassin’s Creed 2 where Leonardo Da Vinci goes in for a hug, and if you don’t press X reasonably quickly he pulls back looking a little bummed out.

I ripped my power cord out of the wall to make sure it didn’t save.

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[–] exasperation@lemmy.dbzer0.com 41 points 2 weeks ago (1 children)

Back in like 2008 I was playing the single player campaign for the first COD: Modern Warfare and I almost failed the first mission because I didn't want to kill noncombatants on a boat.

Meanwhile in 2025 that's what our military is doing these days in Venezuelan waters.

[–] mlg@lemmy.world 19 points 2 weeks ago (1 children)

Hey to be fair "civilian collateral" has been a favorite pass-time of the US military long before 2025.

[–] Shrubbery@piefed.social 13 points 2 weeks ago (1 children)

in the distance Fortunate Son can be heard

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[–] Xerxos@lemmy.ml 38 points 2 weeks ago

Perhaps Superman has cheat days? You know, to stay sane?

Police Chief: "So we release these people and you hunt them for sports?"

Superman: "Pretty much, yeah. It's my cheat day!"

Police Chief: "But with your super speed and x-ray vision they really have no chance!"

Superman: "Do the animals have a chance when you hunt them? It's just for fun!"

Police Chief: "But why Republican politicians?"

Superman: "Even on my cheat day, I still like to do good."

[–] Kolanaki@pawb.social 36 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Me in my second run through KCD2: "I'm gonna make Henry a real bastard this time."

Ignatius the Knacker: "Kill that dog."

Me: "Noooooooo!"

[–] MisterFrog@lemmy.world 5 points 2 weeks ago (1 children)

Whenever I've played an evil character in any RPG, I've always decided what their code is, and their internal motivation for their actions. Makes it more fun in my opinion.

Hitler loved his dog, and was obviously a piece of shit.

I see no reason why your playthrough of Henry can't be a real bastard to everyone except for dogs!

(Never played the game and don't know who Henry is)

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[–] Flickerby@lemmy.zip 25 points 2 weeks ago

I'm glad I'm not the only one who just can't do evil playthroughs because I feel like such a monstrous dick

[–] morrowind@lemmy.ml 19 points 2 weeks ago (3 children)

The opposite also applies. If there's no actual power or reward or suffering, what's the point of being bad?

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[–] Nalivai@lemmy.world 18 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

It saddens and frightens me, that so many people in the world are so open about how the only reason they don't commit violence is fear of consequences. I bummed out both by how many people like that there are, and how normal they feel uttering psychohorrors like that

[–] FosterMolasses@leminal.space 9 points 2 weeks ago

It saddens and frightens me, that so many people in the world are so open about how the only reason they don’t commit violence is fear of consequences.

Christian society in a nutshell.

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[–] kittenzrulz123@lemmy.blahaj.zone 14 points 2 weeks ago (1 children)

In Fallout NV I tried to do a Caesar's legion playthrough, it made me feel to bad and I quit halfway through :c

[–] luciferofastora@feddit.org 12 points 2 weeks ago (1 children)

Me, every time I try to do an evil run:

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[–] essell@lemmy.world 11 points 2 weeks ago (7 children)

If you can't let your dark-side out to play in a safe environment, you risk not knowing it well enough to keep it coming out in ways you didn't plan for.

Reference : The majority of murder and violent crime.

[–] kryptonianCodeMonkey@lemmy.world 25 points 2 weeks ago (10 children)

Some people just genuinely don't have those kinds of dark impulses and actually are repulsed to take such actions even in a simulated environment. But I'll grant you, non-destructive, safe outlets for those impulses and frustrations is, indeed, healthier than the alternative.

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[–] jaybone@lemmy.zip 10 points 2 weeks ago (2 children)

Are you suggesting murders and violent crime would be reduced if the perpetrators had s safe outlet for this?

I’m not sure I believe that. I’d guess most murder and violent crime in the US is gang related. Those people have plenty of opportunity to play GTA and COD as a safe outlet. I think it has more to do with the environment they grow up in, and the culture it fosters. Which mainly relates to poverty and lack of opportunity.

Similarly, cops who abuse their power have access to the same games and media.

Some will argue it’s the games and media that contribute to causing this, but I’m not sure I believe that either. That always seemed a bit pearl clutchy.

[–] explodicle@sh.itjust.works 8 points 2 weeks ago

Coincidentally, violent crime has been going down ever since the release of Mortal Kombat. Before then video games were less violent IMHO.

At least in the similar case of porn, it's been around long enough to be studied and has no significant casual/preventative effect on sex crimes.

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[–] tomkatt@lemmy.world 6 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Disagree. Not everyone has horrible urges that need safe outlets, and some actions in games are repugnant, even virtually. I remember reading a comment on reddit about someone who played RDR 2 and just randomly decided to kidnap a civilian by hog tying them and loading them up on a horse. They took them to a cliff bound, and tossed them off. For no reason whatsoever. And expected people to relate. It was repulsive, and made me feel extremely uncomfortable even reading about.

I love video games, but I don't like realistic violence generally. It's why I don't play games like GTA and Manhunt, and why I only enjoy FPS games that involve fictional stuff like aliens and monsters (Doom, Halo).

Plus, multiple studies have proven that indulging in violent urges in games like Call of Duty and such actually leads to more aggression and violent impulse, not less.

Your suggested "safe outlet" is anything but. Young people need to be taught empathy and how to engage with their emotions and address them in a healthy fashion. Not indulge in virtual depravity when they feel bad.

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[–] boonhet@sopuli.xyz 10 points 2 weeks ago (1 children)

Besides it feeling nice to do good, it also fosters a better world around you. It'll be paid back to you in subtle ways you might not even realise.

This is why I can be a fairly good person without believing in eternal damnation for one

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[–] Katana314@lemmy.world 9 points 2 weeks ago (2 children)

The only “evil power fantasy” I would want would be to continue doing good, while breaking the no-killing/bring them to courts rule; especially if it could be shown that the bad guys ignore/pay off courts.

It’s not fitting for Superman, but it’s basically why the Yakuza series feels compelling.

“…Who said that? Who told you I never kill?”

[–] UnderpantsWeevil@lemmy.world 5 points 2 weeks ago

The problem with taking people's lives is that it erodes your soul. Once you submit to the grisley work of judge, jury, and execution, you lose the ability to see people as people.

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[–] Adderbox76@lemmy.ca 8 points 2 weeks ago (2 children)

Because there's no such thing as no consequences. If I have the ability to rob a bank and get away with no consequences, there are still consequences for the bank guard that loses his job (or that I have to hurt in order to get into the vault). There are consequences for the people whose money I've taken. Just because there are no consequences on me personally, doesn't mean there are no consequences.

Doing good comes from having empathy for other people, not because you're afraid of personal consequences.

[–] JandroDelSol@lemmy.world 8 points 2 weeks ago

As someone who works at a bank, tbh the only consequences would be trauma inflicted on the tellers and customers. Taking money out of the vault doesn't take money out of accounts, and no decent institution would fire anyone for being robbed. Most banks don't have armed guards, so if someone comes in with a gun, we're expected to follow their demands and hit the panic button if it's safe to do so.

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[–] UnderpantsWeevil@lemmy.world 7 points 2 weeks ago

Trigun also has this vibe

[–] peteypete420@sh.itjust.works 6 points 2 weeks ago (1 children)

This is so DCentric. Gosh we cant even get a daredevil reference....

[–] Geobloke@aussie.zone 5 points 2 weeks ago

And i love the way "the boys" subverts this.

[–] RedFrank24@lemmy.world 5 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

In a world of no consequences, my 'helping' people would inevitably result in hurting others, because there are some people out there that deserve to be hurt. As a result, I would make for a terrible Superman. I don't like being the villain in games, but I'm 100% certain if I got power IRL, I would abuse it and use it to destroy people.

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[–] Isa@feddit.org 4 points 2 weeks ago

Plus: to be(come) an asshole is, respectively would be a very huge consequence in my book.

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