- Update 1: Fixed some vars' names lol
- Update 2: Ops, forgot 2 vars in checkthisfile.js
- Update 3: renamed checkthisfile.js to check_this_file.js because the AI deleted the first and I had to spell it out again
ICastFist
VS
The mega chad punched card
Much technology, such update
It's linkedin, it's a 50/50 chance of being a shitpost/serious ad for the stupid shit
Docking decks
I did have to verify integrity of the game more than once, so kinda like reinstalling rather than uninstalling
I don't play many UE5 games, never had problems with Pseudoregalia or Outpost Infinity Siege, the latter being really heavy on resources.
I also thought Palworld was still on UE4? What's the fix
Happens to me sometimes with Palworld. Playing nice, suddenly a crash. Restart, crash after loading the save. Restart again, freezes while loading. Restart PC, boot game, crash after loading. Restore older save file, crash.
I've heard that a russian meal was a bottle of vodka and a pack of cigarettes, didn't know coffee could substitute that
Huh? I don't know thAAAAAAAAAaaaaaa~aaaaaa~

The series of terrible decisions began with the X1: "You can watch netflix! You can watch youtube! You can't share or sell your games! Kinect is mandatory for us to monitor you 24/7!" - M$ made the perfect advertisement for the PS4. Their complete lack of creativity with console naming didn't help either, it was worse than Wii -> WiiU. Xbox One ~> Xbox One S/X -> Xbox Series S/X
Then there's M$ buying several big studios and having no fucking clue how to best use them. Everyone who saw how they treated Rare knew that was coming.
Alos, because they're a corporate first company, everything that "works" for M$Office ends up being applied to everything else. No more ownership, only subscription renting! Going all in on subs (xbox live) meant they had to widen their market, so increasing reach to PC and other consoles was the best option for increasing subscribers. That they didn't care at all about how that'd hurt their own fucking specialized gaming hardware was no surprise.
What I'm actually surprised is that they haven't rammed Copilot into any of their games or Xbox subscriptions yet.