jtrek

joined 6 months ago
[–] jtrek@startrek.website 6 points 1 month ago (1 children)

Market the company and, for smaller companies that want funding, beg and network.

Leadership is often removed from how work actually gets done. This is part of why they often make bonkers decisions.

They don't understand that most of the time isn't going into typing code into the computer. It's figuring out what the product guy and CEO actually want. It's pulling answers out of them (eg: what do you want to do if the user's name is null?) or dealing with it when they don't like your decision (eg: you didn't say what to do when I don't have their name, so the email just says "hey". I really don't think this is a crisis)

[–] jtrek@startrek.website 6 points 1 month ago (2 children)

I sometimes think about how things are so bad in part because there are so many people making unnecessary bad decisions. Like, just don't buy the horse armor. Do something else.

But there are so many idiots that bad things remain profitable

[–] jtrek@startrek.website 7 points 1 month ago (1 children)

Conservative groundlings often identify a problem (I don't have enough money to live a comfortable dignified life, I can't find meaningful labor) and then settle on a really stupid source and solution. It's not the capitalists fault for squeezing labor, it's the brown guy trying to survive.

[–] jtrek@startrek.website 7 points 1 month ago

I don't think the graphics are a big part of the problem. It's more the math.

Pillars of Eternity, for example, has it so every point of Might above 10 is 3% more damage. This is a little hard to reason about - my sword says it does 17-24 damage. So if I have 15 might, that's 15% more damage , so the sword is now... 19-27? I had to use a calculator because I'm kind of bad at math. If I take one more point of might, my max damage becomes...28? Does it round?

This is not very quick and easy.

Now imagine instead of every point of might was just +2 damage. Or +5 damage. Much easier to reason about. If you want might to matter more for some weapons, slap a double might bonus on them. You might (pun intended) just need to scale the rest of the system around this new range of values.

I accidentally swerved a little from "impactful stats only" to "easily understood stats", but they're kind of related.

[–] jtrek@startrek.website 11 points 1 month ago

Some people are phenomenally bad typists. Even some people who use a computer all day

[–] jtrek@startrek.website 28 points 1 month ago (6 children)

I think if I was making a game I would really strive to make it so every upgrade is meaningful and easily noticed.

I liked pillars of eternity, but I didn't like trying to think about if 3% more damage was even going to survive rounding.

[–] jtrek@startrek.website 9 points 1 month ago (1 children)

Can't tell if this is a pro-trumper speaking or anti-trump

[–] jtrek@startrek.website 2 points 1 month ago

Many executives are also board members.

[–] jtrek@startrek.website 20 points 1 month ago

She was frustrated. AJ was disheartened. “I want people to come to our restaurant, but, like, why is this such a big deal that it influences people on such intense level,” Lyndsey Lozano said. “Like, is it really that horrific that you have to act on such a feeling?”

Yeah. Don't use the hell-lie machine. Easy.

[–] jtrek@startrek.website 20 points 1 month ago (3 children)

I think there's a difference between like a landlord and a property management company.

Property management that fixes stuff, cleans up common areas, and such adds value. They do labor that's useful.

A landlord that just gets money because they legally own the place is not adding value. That's what most people hate.

You can, of course, have horrible people assigned to manage the property.

[–] jtrek@startrek.website 11 points 1 month ago

Right? Emulators are pretty popular. Piracy is a service problem.

[–] jtrek@startrek.website 28 points 1 month ago (3 children)

If they released PC ports of Nintendo games I would play a lot of them.

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